Over the past decade some of the most exciting developments in processors have come not from the CPU makers but the graphics guys. Graphics hardware has evolved significantly from the original dream of implementing OpenGL in hardware to the multicore parallel processing chips that drive today's offerings.
The big question that hangs over the industry is whether gamers actually need the kind of performance delivered by the latest hardware such as NVIDIA's long awaited Fermi GPU.
Despite constant delays, the Fermi architecture, also know by the GF100 moniker, is getting closer to release. With current estimates putting it around April 12th, this is a generational shift in NVIDIA's hardware design. At the moment a huge number of details are still up in the air, such as card speeds and the number of processing cores that will ship. This hasn't stopped the hype machine as excitement builds over NVIDIA's offering in the DirectX 11 space.
Called Need for Speed World, the title has only just reached beta but already boasts over 150 miles of open road. Joystiq says the game follows the arcade-inspired mechanics of previous NFS entries, and should be widely accessible with hardware requirements including a 2.0GHz processor, 2GB of RAM, and a 512MB graphics card.
A lot of users report that they have difficulties getting a smooth experience in the Bad Company2 Beta with a dual core processor. The final version will be better optimized, but it appears that you need a quad core in the beta to get high FPS.
This is what "Contagion" can tell us from testing the beta with both a dual and a quad core.
Activision sent out a proud press release stating that Modern Warfare 2 has sold over $1 billion worth of product worldwide. This is according to internal estimates, of course, but the Call of Duty franchise is large enough to make the claim believable.
"Call of Duty: Modern Warfare 2 has exceeded our expectations and shattered theatrical box office and video game records," said Robert "Bobby" Kotick, CEO of Activision Blizzard. "There are only a handful of entertainment properties that have ever reached the $1 billion mark,
Which illustrates the power of the Call of Duty franchise and mass appeal of this game." So the question is simple: what can we learn from Modern Warfare 2?