Tuesday, 03 May 2011 22:22

Brink config program by Rush-Zone on release day

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Brink is just 7 days away from release in the US and 10 days for us here in Europe. The game looks to bring some promise to the PC community, public server files have been announced and the recent videos show the game should suit the Battlefield community.

Big questions are still to be answered about the game; will it have proper pc support with actual recoil etc and will it support competitive play? So many games have been released over the last few years with the lack of instant pc support and competitive features; will Brink be the beginning of the end of this? It seems we won’t fully know until the game is released. As with most recent games the developer is keeping their cards close to their chest and are not releasing full information about the PC version.

One thing is sure that if there is support for client side config settings then we will have a config program released on day one of release. Building on the success that was the Crysis 2 Configurator with aproximately 35,000 downloads since the demo version, the Brink configurator will be fine tunned and ready to launch for release day one. I have already started modifying the code ready for Brink’s release and I am waiting on hearing about the available client settings!

Follow me on twitter www.twitter.com/rjay_w the developer of the Crysis2Config program and I will keep you updated with the progress of the program!

Read 2029 times Last modified on Friday, 15 June 2012 03:36

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  • Comment Link Campez Tuesday, 10 May 2011 06:42 posted by Campez

    Released in the US today, maybe we can get one of our american guys to get us some cfg's

  • Comment Link inv Monday, 09 May 2011 16:07 posted by inv

    Cannot wait for this, i've been stuck without a game since i42!

  • Comment Link Born Wednesday, 04 May 2011 12:32 posted by Born

    Awesome! almost release time.

  • Comment Link Campez Wednesday, 04 May 2011 12:15 posted by Campez

    You can be sure the guns wont have much recoil, the splashdamage games never had that. They've always been all about low damage track aiming.

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