Ubisoft's always-on digital rights management solution, dubbed the "Online Services Network," has apparently been circumvented by hackers. News of its arrival on peer-to-peer file-sharing networks began circulating in places like social-news site Reddit Wednesday morning.
Today EA released the first patch for BC2. While initially the list of updates was unavailable, we have added the list on this post, The update weighs in at 348.3 MB. Thus far first impressions are decent. The server browser has been much improved, with regional searches, hard core mode, and â€“ at last - it actually seems to search for servers!Â These settings are saved as well, so your daily routine of clicking every box is now a thing of the past.
Our current plan is to do final tests on the update and servers tonight and all being well we will look to release R7 client and R10 servers on Wednesday morning European time. While you wait for the release here are the details of the changelists for both the new client and server versions.
In the mean time here is the R7 client changelist.
ATI released preview drivers today that provide a fix for slow loading times in Battlefield: Bad Company 2. Right now this fix is only for 5 series cards. A fix for 4 series cards is planned for next week.
ATI Catalystâ„¢ 10.4 Hotfix features:
The ATI Catalyst 10.4 Hotfix provides resolution for the following issue:
Across the hour-long discussion, two things were abundantly clear. First, things need to change, and they're not going to do so overnight. Second, "Honestly, I think PC gaming isn't where it was ten years ago and it's never going to be there again."
It's been a long journey for digital-warriors but finally they have done it, probley the best Battlefield 2 movie ever, and maybe the best game movie ever. ?Finally its here, with the most epic sounds and editing i have ever seen please check it out over at digital-warriors and show them your support.
Over the past decade some of the most exciting developments in processors have come not from the CPU makers but the graphics guys. Graphics hardware has evolved significantly from the original dream of implementing OpenGL in hardware to the multicore parallel processing chips that drive today's offerings.
The big question that hangs over the industry is whether gamers actually need the kind of performance delivered by the latest hardware such as NVIDIA's long awaited Fermi GPU.
Despite constant delays, the Fermi architecture, also know by the GF100 moniker, is getting closer to release. With current estimates putting it around April 12th, this is a generational shift in NVIDIA's hardware design. At the moment a huge number of details are still up in the air, such as card speeds and the number of processing cores that will ship. This hasn't stopped the hype machine as excitement builds over NVIDIA's offering in the DirectX 11 space.